TJMod Commands
Command name
Parameters
Description
call
<player>
"/call <player>" Makes the player come to you, your current position will be set to his/her position. Same as iwant. Will not work when the target player is moving. Also see goback.
dist
<player>
"/dist <player>" shows the distance between you and the other player (in units).
goback
-
Goes back to your previous position before call, iwant, or goto.
goto
<player>
"/goto <player>" Goes to another player, your position will be set to the other players position. Will only work if the target player is standing still. Also see goback.
iwant
<player>
"/iwant <player>" Makes the player come to you, your current position will be set to his/her position. Same as call. Will not work when the target player is moving. Also see goback.
load
- or <1-5>
Loads your position. /load loads saveslot 0, /load 1 loads slot 1 etc.
login
-
Logs you in with the TJMod record system so that your records will be saved.
logout
-
Logs you out of the TJMod record system and enables you to use e.g. noclip
m
<player>
"/m <player> <message>" sends a private message.
nocall
-
Disables players from using you as a target for iwant or call. Same as noiwant.
noiwant
-
Disables players from using you as a target for iwant or call. Same as nocall.
pos
<0-2 amount>
"/pos 2 256" would place you 256 units above your current position. Sets your position along any axis to any amount. (X = 0, Y = 1, Z = 2). Negative values also allowed.
records
<player>
Shows the current times set by the player in the current map. If no player is specified then if shows your own.
resetspeed
-
Removes all your current speed.
resettimeruns
-
Resets your current timerun times, this is useful e.g. if you have noclipped and set a time you can't beat, and want that time removed so you can set a new, proper time after logging in.
save
- or <1-5>
Saves your position. /save saves to saveslot 0, /save 1 saves to slot 1 etc.
selfrevive
-
Revives yourself.
TJMod Clientside
CVar Name
Default
Description
TJ_autodemo
0
Automatically record and save demos when new personal bests are set on timeruns.
TJ_autoLogin
1
Whether or not to automatically log yourself in, for tjg_recordmode enabled servers.
TJ_avgspeedAlpha
1
-
TJ_avgspeedColor
white
-
TJ_avgspeedSizeX
2
-
TJ_avgspeedSizeY
2
-
TJ_avgspeedX
10
-
TJ_avgspeedY
40
-
TJ_bannerShadow
0
Enable text shadow for banners.
TJ_bannerSizeX
2
-
TJ_bannerSizeY
2
-
TJ_bannerTime
8
Time before the banner fades away.
TJ_bannerY
8
-
TJ_bpTimes
1
Print times set a as a banner print message.
TJ_brassflash
1
Enables the flash from a gun when shooting.
TJ_CGazAlpha
0
Opacity (alpha) of the cgaz.
TJ_CGazHeight
20
Height of the cgaz
TJ_CGazInfo
0
Displays misc player state and related info.
TJ_CGazWidth
300
Width of the cgaz.
TJ_CGazY
260
Y (vertical) position of the cgaz.
TJ_compassColor1
blue
Color of part 1 of the compass.
TJ_compassColor2
green
Color of part 2 of the compass.
TJ_compassColor3
orange
Color of part 3 of the compass.
TJ_compassColor4
red
Color of part 4 of the compass.
TJ_compassHeight
16
The height of the compass bar.
TJ_compassY
260
The Y position of the compass.
TJ_cpmTimes
0
Print times set as a CPM message.
TJ_demoname
0
Naming methods for automatically recorded demos.
TJ_drawAccelbar
0
A bar which displays the acceleration.
TJ_drawavgspeed
0
Draw average run speed.
TJ_drawBP
1
Draw BP messages.
TJ_drawCgaz
0
Draws the cgaz hud, a help tool that shows (near) optimal strafing angles.
TJ_drawClock
1
Draws a clock, according to your PC's.
TJ_drawCompass
0
Draws 4 bars in a '360 view' acting as a directional compass.
TJ_drawCP
1
Draw CP messages.
TJ_drawCPM
1
Draw CPM messages.
TJ_drawGS
0
Draws a graphical speedometer. Fancy version of the one found in etpro. Not for timeruns.
TJ_drawHealth
1
Shows the health text
TJ_drawHealthBar
1
Shows the health bar with your current health.
TJ_drawJumps
0
Draws the speed of each time you jump.
TJ_drawKeys
1
Draws a set of keys that will show your and other's keypresses.
TJ_drawOB
0
Draws whether or not the location you're looking at from where you're standing is an OB height. F = fall, J = jump
TJ_drawrundist
0
Draw the run distance of current timerun.
TJ_drawSpeed
1
Shows your current speed. Also see tj_speedinterval and tj_speedunit (UPS is recommended, and default.)
TJ_drawSpeed2
0
Draws an plain text speedometer.
TJ_drawSpeedBar
0
Draws a speed bar in same style as health and stamina bars.
TJ_drawStaminaBar
1
Shows a bar with the current stamina.
TJ_drawStartSpeed
0
Draw starting speed when entering a starttimer.
TJ_drawStatus
1
Shows the gun / ammo etc in lower right corner.
TJ_drawTimer
0
Draws a timer for timeruns.
TJ_drawTimerChecks
1
Draw checkpoint times for timeruns.
TJ_drawYaw
0
Draws an arrow showing which direction the mouse if being moved. (left
ight)
TJ_effects
1
Enabled diverse effects like dust and blood when hitting a target. Also automatically disabled when tj_hide = 1.
TJ_gsCeiling
2
TJ_gsColor1
0x007fff
-
TJ_gsColor2
0x7facda
-
TJ_gsColor3
0x99a9b9
-
TJ_gsFade
0
TJ_gsHeight
100
-
TJ_gsImage
0
TJ_gsInterval
0
How often the GS is updated
TJ_gsMax
20
TJ_gsSpacing
1
The spacing between each GS line.
TJ_gsSpacing2
0
Secondary spacing between each GS line.
TJ_gsW
1
TJ_gsWidth
20
-
TJ_gsX
320
-
TJ_gsY
0
-
TJ_hide
1
Enables hiding other players at close range. That you can walk through them (ghosting) can't be turned off.
TJ_hideDist
256
The distance at which to hide other players. Tip: If you've recorded a jump which you want to use in a movie, but there's some other player you want gone, you can set this to 99999999 or something like that to "remove them", possibly combined with cg_drawCrosshairNames.
TJ_hideme
0
Hides yourself from other players
TJ_hud
1
Enables the TJMod hud. Might be removed \ redundant eventually. tjh_enable in older versions.
TJ_keysColor
white
Color of the keys. White, red, blue and so forth. Use the UI hud options.
TJ_keysColorAlpha
1
Opacity (alpha) of the overlay color.
TJ_keysSize
96
size of the keyset.
TJ_keysX
520
X (horizontal) position of the keyset
TJ_keysY
240
Y (vertical) position of the keyset
TJ_loadViewAngles
1
TJ_messages
1
When 0 it will disable "picked up an ammo pack" and such. tjh_messages in older versions.
TJ_nofatigue
1
Enables or disables unlimited stamina.
TJ_printBanners
1
Print banners.
TJ_resetVelocityOnLoad
1
Removes all speed when you load, this will probably be locked at 1 in some future version.
TJ_rundistAlpha
1
Text opacity of drawrundist.
TJ_rundistColor
white
Text color of drawrundist.
TJ_rundistSizeX
2
Horizontal font size multiplier for drawrundist.
TJ_rundistSizeY
2
Vertical font size multiplier for drawrundist.
TJ_rundistX
10
X position of drawrundist.
TJ_rundistY
20
Y position of drawrundist.
TJ_speedAlpha
1
-
TJ_speedBar
0
A bar which displays your current speed.
TJ_speedBarMax
2500
The value at which the speedbar will be full.
TJ_speedColor
white
-
TJ_speedInterval
100
Update frequency of tj_drawspeed in miliseconds. 0 will make your speed constantly updated, rather nice but not as practically useful imho.
TJ_speedSizeX
3
-
TJ_speedSizeY
3
-
TJ_speedUnit
0
UPS (units per second), also supports Mph and Kph. UPS is recommended.
TJ_speedX
320
-
TJ_speedXYonly
0
Ignores Z speed (falling\jumping) speed for drawspeed.
TJ_speedY
420
-
TJ_startSpeedX
600
X position of start speed drawing.
TJ_startSpeedY
20
Y position of start speed drawing.
TJ_timerAlpha
1
Text opacity of drawtimer.
TJ_timerChecksColorFast
0xCCFFCC
Color of checkpoint timer text when you get a quicker time than personal best.
TJ_timerChecksColorNone
white
Standard color for checkpoint time text.
TJ_timerChecksColorSame
0xF1F1F1
Color of checkpoint timer text when you get same time as personal best.
TJ_timerChecksColorSlow
red
Color of checkpoint timer text when you get a slower time than personal best.
TJ_timerChecksExt
0
Extended drawing of checkpoint times.
TJ_timerChecksMax
3
Max checkpoint times displayed at once.
TJ_timerChecksOffset
15
The offset or space between each line of text for checkpoints.
TJ_timerChecksOrder
0
The order method of displaying checkpoint times.
TJ_timerChecksX
320
X position of checkpoint times.
TJ_timerChecksY
440
Y position of checkpoint times.
TJ_timerColor
white
Text color of drawtimer.
TJ_timerColorChange
1
Changes color of drawtimer text when going slower than personal best.
TJ_timerColorSlower
red
Which color drawtimer changes to when going slower than personal best.
TJ_timerSizeX
3
Horizontal font size multiplier for drawtimer.
TJ_timerSizeY
3
Vertical font size multiplier for drawtimer.
TJ_timerX
320
X position of drawtimer.
TJ_timerY
425
Y position of drawtimer.
TJ_viewlog
0
Enables a console window like the one for dedicated servers.
TJ_warnings
1
-
TJ_wolffog
0
Disables fog.
TJ_yawColor
white
Color of tj_drawYaw
TJ_yawColorAlpha
1
Opacity of tj_drawYaw
TJMod Serverside
CVar Name
Default
Description
physics
0
0 = Normal ET. 1 = Flat ground jumping. 2 = 1 + Doublejump ramps. 3 = 2 + Air control. 4 = 3 + upmovefix.
TJG_altSL
0
Alternative Save/Load, recommended for AP servers.
TJG_dailyLogs
0
Save daily logs. A new logfile will be created every day, named after the date.
TJG_damage
0
Disables players from damaging each other. Works in same way as friendlyfire, just for all players.
TJG_endRound
0
Disables round ending, meaning that finishing objective, capturing end flag etc won't end the map. (It actuall disables WM_ENDROUND)
TJG_floodLimit
4
Max commands in a burst / short time.
TJG_floodProtection
1
Enables floodprotection, aka spamprotection.
TJG_floodWait
768
How long (in miliseconds) a player has to wait before a new command is allowed after reaching tjg_floodlimit.
TJG_god
0
Disallows players from using god command. When set to 1 it activates a workaround for allowing god even when sv_cheats = 0
TJG_holdDoorsOpen
0
If set to 1, e.g. doors which are opened once will stay open forever. Recommended for AP.
TJG_localrecords
1
TJG_logTime
1
Adds date and time before each line in the logfile.
TJG_mapExplosiveToggle
1
TJG_mapKillEntities
1
Enables kill entities, recommended off for AP.
TJG_mapScriptDirectory
-
A directory for custom mapscripts. When set to e.g. tjmapscripts and the map is nejijump5_b5, it will load nejijump5_b5.script from inside the tjmapscripts folder, and use that for the map instead of the one inside the nejijump5_b5.pk3
TJG_maxConnections
2
Max connections per IP. To prevent flooding using e.g. q3fill or related. When a player connects more than twice, the other connections will be refused. It's recommended to use 2 here, since players might crash and stay 999 on the server for some time, in which case tjg_maxConnections 1 would prevent the player from reconnecting until the 999 connection times out or gets kicked.
TJG_maxWarnCount
3
Max warnings before kick.
TJG_noclip
0
Disallows players from using noclip command. When set to 1 it activates a workaround for allowing noclip even when sv_cheats = 0
TJG_Nofatigue
1
Allows players to use tj_nofatigue
TJG_posChange
1
Allows players to use the pos command
TJG_q3teles
0
Sets speed to 400 after a teleporter. Required for AP.
TJG_recordMode
0
Enables record saving. For timeruns. Forces some stricter settings like tjg_strictSL
TJG_resetSpeed
0
Disallows players to use speedreset command
TJG_saveLoad
1
Allows players to use save and load
TJG_shove
0
Disables shoving / pushing. Not much point now that players are ghosted.
TJG_strictSL
0
Strict Save/Load. Disables SL when e.g. proning and so forth. Forced to 1 if tjg_Recordmode is set.
TJG_timerwait
0
Disables the wait key for timer entities. Recommended for AP, fixes some Q3 maps.
TJG_trigger_savereset
1
Allows trigger_savereset entities.
TJG_weapons
1
Enables players normal starting weapons. If 0 players will spawn with knife, binocular, and if medic also adrenaline.