Fullbeat Tutorial
Fullbeat, also known as FB and Strafe is the fundamental trickjumping technique. You should learn fullbeat before learning any of the other styles.
Basics
When you jump fullbeat, you press W + A when moving left with your mouse, and W + D when moving to the right.
WASD layout: W = Move forward, D = Move right, A = Move left, S = Move backwards
Read the following points above the video, and then watch it. If it doesn't make too much sense to you now, it will hopefully become clearer when you start watching the video!
When holding W+A, the correct way (direction) to move your mouse, is to the LEFT
When holding W+D, the correct way (direction) to move your mouse, is to the RIGHT
Some people have excessive vertical mouse movements. This can be either a personal quirk, or that they move up and down because it gives them better results
(read below if u want to know why) or because they simply believe that vertical movement in itself gives more speed, which it doesn't.
(Naturally, no one can have 100% horizontal movements normally,
so there is always some vertical movment as well.)
I recommend watching the video until you reach 'Tip (1)' before you read below.
Mouse movement
Now I'll explain a bit about optimal mouse movements in fullbeat.
First a little clarification.
The angle of your switch INCREASES as you gain more speed. This is very important. If you do not increase the angle and keep
jumping with a narrow angle, you will do good to begin with, but as you gain more speed, you will gain far less or no speed at all compared to what you
would if you had increased the angle.
And vice versa, if you start jumping with a wide angle, you will gain far less than optimal speed, because at the start you
usually have low speed, and then you need a narrow angle when you switch. To clarify:
So to clarify even more, you need to start with a NARROW angle, and gradually make it wider!
The two mistake examples from zerojumps_b1 shows this, take a look at it now if you haven't already!
I recommend watching the video until you reach 'Tip (2)' before you read below.
Airstrafe
Since lots of people are having a hard time at this, I included airstrafe in the tutorial as well, though it's really just about having a decent technique!
Airstrafe, is when you have high height differences between pillars. There is no direct 'trick' or 'solution' to airstrafing.
It's all about having a proper technique, and also it's very important to remember to KEEP MOVING YOUR MOUSE.
Most people new to airstrafing don't have an understanding of how fullbeat works (regarding the angle / speed mainly), so they try to jump it like it would be a normal jump with
low height difference. This results in that they stop gaining speed about mid-air. This happens mainly because of two reasons.
First reason is that
they stop moving the mouse, or move it too fast or slow.
Second reason is that they don't increase the angle properly. At a low height difference
jump you would normally reach a 'wide' angle about about 7th pillar or so. But at a jump with big height difference you will gain speed much faster, which
also means that you have to increase the angle faster, this doesn't mean going wide-angle after first pillar necessarily, but that you keep this in mind
and increase the angle accordingly.
Again, a little summary:
Thats pretty much it!
Really not all too much more to say here, post at the forums or get someone to help you if you got problems.
This tuturial will probably be improved a little in time as well!